Have a question about how certain cards interact? Check here for the most common requests.

Version 1.0 (9/20/2019)


Q: Can I stop an Arrive ability from resolving with “Iakuma Silencer”?
A: No. When the Unit with an Arrive ability enters the field, the ability triggers and goes into the queue. Removing the ability from the unit will not stop the queue from resolving. (See Section 6 – Priority)


Q: Does the Arrive ability of “Corum Assassin” need to sacrifice a Gear as a cost?
A: No. When the Arrive ability goes on the Queue, you select which target unit you are attempting to destroy. When the ability resolves, you may sacrifice a Gear, and the unit is destroyed. If you don’t control a Gear, or if you choose not to sacrifice one, then the unit is not destroyed. (See 9.2.3 – Triggered abilities)


Q: If my opponent takes control of a unit I control that I equipped with a Gear, can I sacrifice that Gear with “Corum Assassin”?
A: No. Equipped augments, including Gear, are controlled by the player that controls the equipped unit. (See 1.2.3 – Controller, and – Augments that Equip)


Q: If my opponent takes control of my unit with a Ruined ability (like “Corum Squire”) and it is sent to the discard zone do I get to use its Ruined ability or does my opponent get to use it?
A: The controller of the card at the time it is being sent to the discard zone gets to use the Ruined ability. So if the opponent has control when that unit is sent into discard, then they get to use the ability. (See 11.12 – Ruined)


Q: If all my opponent’s towers are destroyed, can I attack with “Golem of Devourment” to win the game?
A: No. The last attack needs to be able to deal damage in order to win. (See 5.3.1 – How to Win/Lose)


Q: If I control “Mei-Yu’s Assistant”, does it reduce the alternative cost of “Cryptic Deflection”?
A: No. Assistant’s cost reduction is referring to a card’s Shardlight cost to play. (See 9.4.7 – Cost to Play)


Q: If I cast “Cryptic Deflection” on my unit that is already being targeted by an opponent’s spell or ability, what happens?
A: In this instance, “Cryptic Deflection” would go on the queue and resolve before the original spell or ability. Because now the unit is not a legal target, the original card would attempt to resolve as best it can, but the unit targeted by “Cryptic Deflection” would be unaffected by any part of the spell or ability that targets. (See – Invalid Targets)


Q: If my opponent has a card to choose two targets does “Royal Reflection” allow me to redirect both targets?
A: No. “Royal Reflection” cannot be played in response to an ability that chooses multiple targets at all, because it says “the target” not “a target.”


Q: I target my opponent’s unit with “Golem of Allurement” and they respond with “Royal Reflection”. Can they switch the target to a unit I already control?
A: Yes, as long as the new target is still 1 cost. That unit would not change control. It would not be able to attack that turn. (See 12.8 – Target)


Q: If I control multiple copies of “Mei-Yu’s Assistant”, will they reduce my Water spells’ cost to play multiple times?
A: Yes. Controlling two “Mei-Yu’s Assistant”, for example, will make your Water spells cost (2) less to play. (See 9.4.7 – Cost to Play)


Q: I play “Juvenile Dragon” while controlling 2 other Dragons. After the attack has been declared, my opponent destroys one of my other Dragons, and my “Juvenile Dragon” loses Quickness. What happens to the attack?
A: If the attack has already been declared, the battle continues as normal. If instead, they were to destroy another Dragon before you were able to declare the attack, then you would not be able to attack with “Juvenile Dragon” unless you played another Dragon and had it gain Quickness once again. (See Section 8 – Combat Phase)


Q: If I use the Arrive of “Rao Dragon Tamer” on a unit that already attacked this turn, can it attack again?
A: Yes. (See Section 8 – Combat Phase)


Q: If I use “Eitan, Exiled Prince” to bring out a “Skytree Blockadeship” in front of a unit that has already declared an attack, what happens?
A: “Skytree Blockadeship” prevents units from being able to declare an attack. If that declaration has already happened, the unit would continue attacking as normal. (See 8.1.2 – Declare Attacks)


Q: I activate and resolve the Exhaust ability of “Skyship Engineer”. Then, I use “Eitan, Exiled Prince” to sacrifice a 3 cost unit. When Eitan’s ability resolves, can I put a 5 cost Airship into play?
A: No. “Skyship Engineer” affects the “cost to play” of the Airships, not the actual cost. If you are not playing the card, it still has the same cost for the purpose of Eitan’s ability. (See 9.4.7 – Cost to Play)


Q: My “Tower of Water” was destroyed, and when resolving its ability to draw two cards, I draw “Yuki, the Lightning Flash”. Can I use her ability?
A: Yes. Tower abilities do not use the Queue and happen as soon as they are destroyed. The next available priority sequence for you to be able to use Yuki’s ability would be after drawing the cards, so any Yuki that was drawn may be put into play. (See 6.2 – Priority Sequence)


Q: I play “Dragonic Blast”, exhausting one Dragon I control. My opponent responds while it is on the Queue, and destroys my Dragon. Does my “Dragonic Blast” still do 1000 damage?
A: Yes. Since exhausting your Dragon is an additional cost of playing “Dragonic Blast”, you do that before your opponent is able to destroy your Dragon. The cost has been paid, and thus “Dragonic Blast” will do damage based on how many you exhausted, regardless of if they remain on the field when the spell resolves. (See 9.4 – Play Cards and Abilities)


Q: Can I target an already exhausted unit with the Arrive ability of “Great Stormfish”?
A: Yes, an exhausted unit is a legal target. However, nothing will happen when the ability resolves, unless the unit is switched to active by another ability before the Arrive resolves. (See 12.8 – Target)


Q: I play “Golem of Avarice” while I control another Golem, and the Arrive ability goes on the queue. Before it resolves, my opponent destroys the only other Golem I control. Does my opponent still discard?
A: No. The Arrive ability would only cause your opponent to discard at random if you control a Golem when it resolves. (See 9.2.3 – Triggered abilities)


Q: Can my “Golem of Allurement” take control of Tokens?
A: Yes. All tokens have a cost of 0. (See 12.9.3 – Token Cost)


Q: Can the replacement ability of “Kala, Trusty Companion” be used if my “Ariana, Young Prodigy” would be destroyed by a “Tower of Fire”?
A: Yes. Kala’s ability is a replacement ability, so it does not use the queue, it simply happens instead. (See 9.3.5 – Replacement effect)


Q: If my “Ariana, Young Prodigy” were to be destroyed by damage, can my “Kala, Trusty Companion” be destroyed instead?
A: Technically, yes. You may still use Kala’s ability to destroy him instead of Ariana. However, Ariana would still have the damage on her, and she would be destroyed (again) before moving to the next priority sequence. (See 10.3 – Destroyed)


Q: Does “Argent Archer” have to do damage to himself if its the only card on the field?
A: Yes. The card would have to say “may” for it to be optional, or reference your opponent for it to only target something on your opponent’s side.


Q: Does damage reduce my unit’s power?
A: No, a unit with damage on it still has the same power and will still do the same amount of damage.


Q: Does the Exhaust ability of “Raine, Mournful Commander” count the cards that are in the Expel zone after expelling cards from your hand, or just referencing cards expelled by his ability at that time?
A: Raine references the cards expelled by his ability. Expelling 1 card deals 500 damage, and expelling 2 cards deals 1000 damage. It is not referencing all cards in the Expel zone.


Q: If I already have a “Longinus, Mythical Shardlance” in play, can I play another one?
A: You can play a second one, however, you would need to select and destroy one according to game mechanics immediately after it resolves. (See 10.1 – Control Only One)


Q: Does “Delayed Poison” count as a Gear?
A: No. While all Gear are augments that equip, not all augments that equip are Gear.


Q: If my “Leviathan, the Ancient Serpent” takes control of a unit, can that unit attack?
A: Yes, as long as that unit has been in play since the beginning of that turn, and is not exhausted. It only needs to have been in the field, not under the same player’s control. (See – Able to Attack)


Q: If I have “Professor Rudy, Magical Engineer” on the field and play a card that has multiple options for the Arrive ability, can I choose multiple different options or does one choice happen twice?
A: Professor Rudy causes the Arrive ability to trigger twice. As each trigger is added to the queue, you may choose a new option. (See 6.2 – Priority Sequence)


Q: I equip my opponent’s unit with “Delayed Poison”. When does that unit die?
A: When you equip a unit with an augment, that unit’s controller also becomes the controller of that augment. This means that “at the start of your next turn” will apply to the controller of the “Delayed Poison”, so the unit will be destroyed at the beginning of your opponent’s turn. (See – Augments that Equip)


Q: If the unit targeted with the 2nd effect of “Ancient Serpent’s Breath” is removed from the field before the resolution of the ability, does the owner still draw a card?

A:  No, the owner is determined when the unit is returned to their hand. Since no unit was returned to a hand, there will be no owner to draw a card.


Q: Can I play “Winds of Cloudsea” and have X be more than 3 with “Raging Shardbeast” on my field?

A: Yes. “Raging Shardbeast” checks the cost of the card. Since “Winds of Cloudsea” has a cost of X, it’s cost to play may be higher than 3, but it’s cost will be treated as 0 in the hand. (See 3.3 – Shardlight Cost)


Q: Can I play a cost 3 spell with Mei-Yu’s Assistant (reducing the cost to 2) if I have Raging Shardbeast in play?

A: No. Mei-Yu’s Assistant reduces the “cost to play” of the spell, it does not reduce the cost of the card. Raging Shardbeast only checks the cost.


Q: If I used “Hidden Laboratory” to sacrifice my “Failed Golem #1”, do I search my deck with the Ruined effect of “Failed Golem #1”, or draw a card with the Exhaust ability of “Hidden Laboratory” first?

A: You will pay the costs for the “Hidden Laboratory”, and then the Exhaust ability will enter the queue. The Ruined ability will enter the queue after the Exhaust ability, and the queue will resolve the most recent ability first. The Ruined ability from “Failed Golem #1” will resolve first, and then the Exhaust ability will resolve. (See Section 6 – Priority)


Q: If my “Golem of Devourment” is sacrificed or destroyed, do I still have to search my deck even if all three are in my discard?

A: Yes, “Golem of Devourment” is not an optional search and must be done. You will still shuffle your deck, even if you do not search. (See 12.3 – Choose/Search from Hidden Zones)


Q: When I play “Sylphia, Spirit of Air”, do I choose even or odds when the Arrive ability triggers or when it resolves?

A: You must choose options upon activation of the ability. You will choose even or odds when the Arrive ability triggers. (See 9.4.3 – Choose Options)


Q: If I use my “Iakuma Juggernaut” to block an attack and the attacking unit is removed before the damage step, will it switch to active?

A: Yes, once “Iakuma Juggernaut” is exhausted and declared as a blocker it will have used Guardian, and will switch back to active after the battle. (See 8.3 – Guardian Step)


Q: Do I declare a card name when the Arrive of “Demon of the Evil Eye” triggers or when it resolves?

A: You will declare a card name upon resolution of the Arrive ability. Since you do not “choose” any options, declaring a card name is part of the resolving effect of the Arrive ability.


Q: If I use Shard Drain with “Iakuma Silencer” on a unit equipped with “Standard Shardsword”, will the unit lose Target Attack and the +500?

A: The unit will lose the Target Attack ability gained from “Standard Shardsword”, but will not lose the +500. The +500 is a static effect given to the unit from “Standard Shardsword”. (See 9.2.4 – Static abilities)


Q: Can I use “Omega Magic: Mizu” to target the same unit with both effects?

A: Yes, you may target the same unit with the different modes of “Omega Magic: Mizu”. The ability will then resolve top to bottom as the card is printed. The unit will be exhausted and then will be returned to hand.


Q: Can I use the ability of “Eitan, Exiled Prince” even though I do not have a legal target in my hand?

A: The hand is a hidden zone and a player may choose to not select a card from a hidden zone. (See 12.3 – Choose/Search from Hidden Zones)


Q: Can I select “Tower of Surging Torrents” as my Water tower if my Champion or Spirit is not Water?

A: No. You may only use this tower as one of your five if either your Champion or Spirit is Water. (See 2.4 – Tower)


Q: Can I use the Arrive ability of “Raza, Knight of Unity” to put “Black Rose Knight” into play?

A: Yes. “Black Rose Knight” is both a Rose Knight and a Knight unit. (See 3.2.2 – Subtype)


Q: If I equip my “Isa, the Cloudmender” to my unit and my opponent destroys the equipped Isa, does the Ruined ability trigger again?

A:  While Isa is equipped to another unit, she is no longer treated as a unit and her printed abilities are no longer functional abilities. (See 9.1 – Functional Ability)


Q: Can I play a Shard expelled with “The Greatest Heist”?

A:  No, Shards cannot be played from the hand.


Q: If my opponent destroys my “The Greatest Heist”, can I play another one and play cards expelled by the one that was destroyed?

A:  No. “The Greatest Heist” is specifically referring to itself when it says “this card”, so when it is destroyed you will lose the ability to play cards expelled with it.


Q: If I expel “Yuki, the Lightning Flash” with my “The Greatest Heist” am I able to activate Yuki’s ability when one of my towers is destroyed?

A:  No. “The Greatest Heist” states that you may play that card as if it were in your hand. Since it is not in your hand you cannot activate the ability on Yuki.


Q: If my “Queen of the Sandsea” is removed from the field but my opponent’s unit zones are full, what happens to the unit I took control of with the “Queen of the Sandsea”?

A: Since the unit zones are full whenever the unit attempts to move back to the opponent’s field, it would return to the zone it moved from. You would retain control of the unit. (See 9.4 – Play Cards and Abilities) 


Q: If I use “Treat!” on a creature whose cost is more than the number of remaining cards left in my deck, what do I do?

A: Since “Treat!” does not specify a specific type of card, you would have to discard all remaining cards in your deck. 


Q: If I send my “Obsidian Gargoyle” from my deck to my discard and my opponent responds by expelling it with their “Bone Scavager”, will it still summon itself?

A: “Obsidian Gargoyle” will be expelled first by the “Bone Scavager”, then will check for “this card”. Because “Obsidian Gargoyle” moved from the discard zone to the expel zone, it would no longer maintain 


Q: I have already used “Fizzy, the Water Spirit”  to Shard Drain this turn. Then I use Fizzy’s Soulburst to draw a card. I play “Eccentric Visitor”, flipping my Fizzy face up again. Am I able to use the Shard Drain ability again this turn?

A: No, flipping the Spirit face down will not remove the effects on the card. The card will still recognize it has used the ability once during the turn.


Q: Can I use Soulburst twice in one turn?

A: As long as the specific Soulburst does not specify once per turn, you can Soulburst as many times as possible during a turn.


Q: Can I use the Exhaust ability of “Raine, Mournful Commander” to expel zero cards from my hand and target my own “Mutation 002: Reprobloom”?

A: Yes. When choosing how many cards you would like to expel with Raine’s ability, you may choose zero to deal zero damage. (See 9.4 – Play Cards and Abilities)


Q: My opponent plays a “Great Behemoth” and it enters the queue. I target the “Mutation 002: Reprobloom” on their side of the field, creating two Experiment tokens. Whenever the “Great Behemoth” resolves, the opponent’s unit zones are full. What happens to the “Great Behemoth”? 

A: Costs are paid and not refunded. The unit that could not enter a unit zone will return to the zone it was played from. In this case, the “Great Behemoth” would return to the opponent’s hand and they would not recover any shards. (See 9.4 – Play Cards and Abilities)


Q: I have already returned two or more Air units from my field to my hand whenever I play “Celestial of Genesis”. I also have “Professor Rudy, Magical Engineer” in play when “Celestial of Genesis” enters the field. Do I get to take two extra turns after this one?

A: No, additional turns do not stack. You are only able to take one additional turn per turn. (See 12.1 – Additional Turn)


Q: If I don’t control a unit am I able to play “Glorious Quake” and will it exhaust units adjacent to the target unit if I deal zero damage?

A: Yes, you are able to play “Glorious Quake” without any units on your board. “Glorious Quake” will still do zero damage to the target unit and exhaust all units adjacent to the target.


Q: Can I use the Ruined ability of “Gargoyle Mimic” to apply the Ruined ability of “Gloom Necrolord” and put two units into play?

A: No, in order to put two units into play with “Gloom Necrolord” you must pay the cost. Since “Gargoyle Mimic” only applies the effect, you are unable to pay the cost for the ability.


Q: Can I choose to not return a unit to the top of the deck and use “Mei-Yu, Grand Sorceress” next time I play or use a card with Shard Drain?

A: No, Mei-Yu’s ability is once per turn. It will only trigger once during a turn and is not an optional ability. You must return another target unit to the top of its owner’s deck.


Q: When multiple “Blazewalker Scout, Leiah” abilities trigger, what happens first?

A: When multiple abilities trigger at the same time, the turn player adds all of their triggered abilities to the queue in the order they want to. Then the opponent will follow. When adding the triggered ability of “Blazewalker Scout, Leiah” to the queue you will need to shuffle three other Fire units into your deck. This is done whenever the ability is added to the queue and since all the triggered abilities will be added to the queue you will shuffle in all the units before drawing a single card. (See 9.2.3 – Triggered abilities)


Q: Can I reveal two different spells with the same name for “Mara, the Mischievous Witch”?

A: No, when a card mentions different it means cards of different names. You must reveal two different spells with different names.


Q: Can I target two “Shining Shardagger” with the Arrive ability of “Iskandar, the Mythical King”?

A: No, you must target two gears with different names for Iskandar’s Arrive ability.


Q: If I have no other cards expelled and I use “Shade of the Silver King” to expel three “Blazewalker Scout, Leiah”, three “Blazewalker Rookie, Ark”, and one “Raine, Blazewalker Commander”, will I be able to use all three Leiah triggers?

A: No, when adding “Blazewalker Scout, Leiah” triggers to the queue you must do so one at a time and shuffle three other Fire units into your deck. This will result in the last Leiah trigger only having one Fire unit in the expel zone.


Q: Can I use Leiah’s activated ability more than once before it resolves?

A: Yes, while the ability is on the queue you are able to activate it again to add it to the queue a second time.


Q: If the abilities of “Blazewalker Scout, Leiah” and “Blazewalker Rookie, Ark” trigger at the same time and Leiah is added to the queue first to shuffle Ark back into the deck, will Ark’s triggered ability still be added to the queue?

A: Yes, since Ark’s ability has already triggered it will still be added to the queue and resolve even if the unit is no longer in the appropriate zone.


Q: Can I use “Shard Spider” on a unit that is already exhausted, and will it recover during their next charge phase?

A: Yes, you can use this ability on a unit that is already exhausted and that unit will not recover during the opponent’s next charge phase.


Q: Can I activate an ability or play a card in response to my opponent using “Metaial, the Silver King” to search their deck for a Silver General rather than drawing a card for the turn?

A: No, Metaial’s ability to search for a Silver General rather than drawing a card for the turn is a replacement effect and does not use the queue.


Q: If I play “Phantasmal Paladin” on top of “Jemial, Celestial Wielder” does it get expelled? What happens if I put it into the discard with Paladin’s ability?

A: “Jemial, Celestial Wielder” is not considered to leave the field when “Phantasmal Paladin” is placed on top and will not be expelled. Since “Jemial, Celestial Wielder” is no longer on the field when it is put into the discard with Paladin’s ability, it will not be expelled.


Q: If I play “Bone Scavager”, can my opponent use “Ergon, the Tragic Gargoyle” to put a unit back on top of their deck before I can use Scavager’s activated ability?

A: When you play “Bone Scavager”, the unit enters the queue. Before the unit resolves and enters the field, your opponent can activate “Ergon, the Tragic Gargoyle” to place a unit back on top of their deck before you have a chance to target it with “Bone Scavager”.


Q: Does the “Tower of Fire” destroy a unit with Immortal?

A: No, Immortal prevents the unit from being destroyed even by effects from towers. (See 11.7 – Immortal)


Q: If I play “Through Dangers Untold” and all my towers are destroyed, will my opponent win by attacking next turn?

A:  No, in order to win a player must deal damage to another player’s towers when that player has no remaining towers. “Through Dangers Untold” prevents damage done to your towers, so your opponent cannot deal the damage to win the game. (See 5.3 – How to Win/Lose)


Q: Does “Sola, the Light Spirit” trigger at the end of the turn even if I have no units on the field?

A: Sola’s ability will trigger at the end of each of your turns, regardless of if you control any units or want to use the ability.


Q: If I recover a unit that has been on the field at the beginning of the turn with “Sola, the Light Spirit”, can I use the unit’s Exhaust ability before the turn ends?

A: Yes. After each card or ability resolves, both players will have an opportunity to play cards or activate abilities before ending the queue. (See 6.4 – End of Priority Sequence)


Q: If I control “Silverstone Sentinel” while my opponent plays a Water unit from their hand and places a counter on their “Jemial, Cryptic Caster”, does my “Silverstone Sentinel” trigger?

A: No, Jemial’s ability to place counters is a static ability instead of a triggered or activated. (See 9.2.4 – Static abilities)


Q: Can I play “Voidfire Desolation” for (0) with “Mei-Yu, Grand Sorceress” if I control “Raging Shardbeast”?

A: No, “Raging Shardbeast” checks the cost of the card when you play it rather than the cost you play it for.


Q: If I use the Arrive ability of “Mei-Yu, Grand Sorceress” to make my next spell card cost (0), can I play “Winds of Cloudsea” for X = 5 and pay (0)?

A: No, Mei-Yu’s ability fixes the card’s cost to (0). X will equal 0.


Q: Can I play “Ark, the Soaring Blazewalker” from my hand with “Blazestriker Dive”?

A: No, Omega units cannot be put into play by another card. They must be played by paying their cost and being placed on top of the specific unit(s). (See 2.6 – Omega Unit)


Q: If the only two units on my opponent’s field are both “Glowshard Dragon”, can I play “Phantasmal Storm”?

A: No, in order to play a card you must have a legal target. Since “Glowshard Dragon” prevents you from having legal targets when you play the card. (See 9.4 – Play Cards and Abilities)


Q: What happens if you expel an Omega unit with the effect of “Raine, Corrupted by Grief”?

A: The Omega unit would not return to the field, as Omega units can only be played from the hand by paying their costs. The Omega unit and all card underneath would stay expelled. (See 2.6 – Omega Unit)


Q: If I expel a unit with “Raine, Corrupted by Grief”, does that unit’s Arrive ability trigger when it comes back at the end of the turn?

A: Yes, Arrive abilities would trigger when the unit enters the field from any zone because of any effect. (See 11.2 – Arrive)


Q: Can Sandsea Drake give itself Quickness with its triggered ability?

A: No, “another” is referring to a unit other than “Sandsea Drake”.


Q: If I Soulburst “Spirit of Ursatovis” to give all my units +1000 power until the end of the turn and then play another unit, does that unit also have +1000 power?

A: No, “Spirit of Ursatovis” only gives +1000 power to the units you controlled when you activated the ability.


Q: If my opponent uses their “Tux, the Emperor Spirit” to stun my units with its Soulburst, can I still activate a unit’s ability before they are stunned?

A: Yes, Tux’s Soulburst does not stun the unit until the ability resolves.


Q: If I use “Jemial, Cryptic Caster” to remove three counters and draw two cards while I control “Witch of the Future”, can I use “Witch of the Future” to replace both instances of drawing a card?

A: Yes, Witch’s ability is a replacement effect and can be used each time you would draw a card.


Q: If I use “Ella, Corrupted by Love” on “Celestial of Genesis” to remove its abilities and then return “Celestial of Genesis” to my hand, does it get expelled?

A: When “Celestial of Genesis” leaves the field it does not have any abilities, so it would not be expelled and is returned to your hand.


Q: If I play “Overgrown Sabertooth” on my “Celestial of Genesis”, does Celestial get expelled when “Overgrown Sabertooth” is destroyed?

A: No. “Celestial of Genesis” does not have any abilities while underneath an Omega unit, so it would not be expelled and would instead be placed in the discard along with Sabertooth.


Q: If I am playing “Liam, Traitor of Knights” and “Tux, the Emperor Spirit” and while destroy a tower, which triggered ability happens first?

A: As the controller of the triggered abilities, you will add them to the queue in the order you would like. The queue will then resolve as normal with the last thing placed in it resolving first


Q: Can I play “Ritual of Ashes” twice to make my spells cost (2) less?

A: Yes, each time you choose that mode for “Ritual of Ashes”, it will reduce your Fire spells by (1).


Q: If my opponent destroys my “Saint of Sacred Regalia” while its Arrive ability is on the queue, can I still use the ability?

A: Yes, you cant still discard the card from your hand and search your deck. Since the gear will have no valid target, it will return to the deck.


Q: If I use my “Raine, Corrupted by Grief” to expel my “Jemial, Celestial Wielder”, will the Jemial return to the field from Raine’s ability?

A: No, whenever Jemial leaves the field, even to be expelled, its own replacement effect takes effect and will prevent it from returning to the field.


Q: If I use “Ella, Corrupted by Love” to make target unit lose all abilities while I control Ella, does that unit lose the +500 and Quickness from the equipped “Shining Shardagger”?

A: The unit would lose the Quickness ability given to the unit by the “Shining Shardagger:, but would not lose the +500 as that is not an ability on the unit.


Q: If I use “Ella, Corrupted by Love” to make target unit lose all abilities until the end of the turn, is that unit able to get any abilities from other cards for the rest of the turn?

A: No, the unit has no abilities and cannot get any abilities for the remainder of the turn.

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